Halo’s 10th anniversary marked with new maps and 3D content
The 10th anniversary of iconic Microsoft Xbox 360 video game Halo will be marked by the announcement of three new multiplayer maps and 3D functionality for Halo: Combat Evolved Anniversary, details of the upcoming Halo: Reach title and a cameo of the Halo 4 Warthog in the upcoming Forza Motorsport 4 Autovista experience.
343 Industries announced at Halo Fest two stunningly re-imagined battlefields and a brand new Firefight map for “Halo: Anniversary”: Timberland, Prisoner and Installation 04.
Also for the first time, fans will be able to experience the original “Halo” campaign in a whole new dimension as they step onto the legendary ring world in stereoscopic 3D.
Using a custom made top-and-bottom 3D technology, 3D-TV owning fans will be able to experience the amazingly remastered “Halo: Anniversary” in a more immersive experience than ever before. Attendees can see this first at the immersive LG Cinema 3D Experience at Halo Fest.
Upcoming “Halo: Reach” title update
The team at 343i has been hard at work on an update for “Halo: Reach” both to bring new experiences to fans as well as address longstanding feedback from the community.
The most noticeable change in the works? The return of the wicked, deadly and wildly fun “Halo: Combat Evolved” Magnum pistol to “Halo: Anniversary” and “Halo: Reach” multiplayer gameplay. An addition that will be supported in special, classic playlists, the original Magnum pistol is sure to rekindle some of the madness and carnage players reveled in a decade ago.
In addition, the update, which is targeted for release in October, will introduce several multiplayer fixes for “Halo: Reach” fans have been clamoring for.
Armor Lock now absorbs a level of damage based on the amount of remaining energy a player has, diminishing its effectiveness.
Active Camo’s duration has been reduced and the ability to block sword attacks using any weapon other than another sword has been disabled. And for fans of precision firing, reticle “bloom” is now configurable, delivering increased accuracy when firing in rapid succession.
This update will also enable “Halo: Reach” players using an Xbox 360 4GB console without a HDD to utilise Campaign and Firefight matchmaking which previously required a HDD.